Kompletní spoiler z nadcházející edice Dark prophecies!!!
16.01.2013 15:59
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Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
---|---|---|---|---|---|---|---|
ex001 |
Twilight Tribe Herald |
Human Ally - Twilight |
1 |
1 |
1 |
0: Target friendly ally gains +1 base attack and +1 health, and Twilight Tribe Herald is killed. |
|
ex002 |
Gaderi Barbarian |
Human Ally |
3 |
3 |
4 |
Gaderi Barbarian has +1 attack when attacking allies with a cost of 4 or higher. |
|
ex003 |
Mystic of the Vale |
Human Ally |
4 |
2 |
6 |
2: Target attachment is returned to its owner's hand. |
|
ex004 |
Artful Squire |
Human Ally |
4 |
2 |
5 |
When Artful Squire is summoned, you may choose to destroy target enemy item with a cost of 4 or less and place Artful Squire in your graveyard instead of in play. |
|
ex005 |
Braxnorian Soldier |
Human Ally |
5 |
3 |
6 |
Opposing allies do not benefit from haste and allies with 3 health or less cannot attack Braxnorian Soldier. |
|
ex006 |
Layarian Diplomat |
Human Ally |
2 |
2 |
2 |
When Layarian Diplomat is summoned, target opposing ally loses all passive abilities until the start of your next turn. |
|
ex007 |
Spirit Warden |
Human Ally |
3 |
2 |
5 |
While you have 3 or more allies in your graveyard, Spirit Warden has steadfast. 1: Remove target ally in a graveyard from the game. |
|
ex008 |
Rider of Ellos |
Human Ally |
4 |
4 |
4 |
All combat damage dealt to Rider of Ellos by heroes is reduced to 1. Rider of Ellos has +1 attack when there is at least one other friendly Rider of Ellos in play. |
|
ex009 |
Fleet-footed Messenger |
Human Ally |
3 |
1 |
5 |
Haste (This ally can attack and use abilities in the turn he is summoned.) 1: Target card in your hand is shuffled into your deck and you draw a card. |
|
ex010 |
Radiant Wisp |
Human Ally - Homunculus |
3 |
1 |
4 |
Radiant Wisp has +1 attack and +1 health for each attachment on it. When Radiant Wisp dies, return all attachments on it that you control to your hand. |
|
ex011 |
Champion of Irum |
Human Ally [Unique] |
2 |
1 |
3 |
Champion of Irum has +1 attack and +1 health for each opposing ally of cost 3 or more (for a maximum of 3 opposing allies). |
|
ex012 |
Layarian Seductress |
Human Ally |
3 |
2 |
4 |
When Layarian Minstrel is summoned, target opposing ally is disabled for 1 turn if its controller has resources greater than or equal to yours. |
|
ex013 |
Paladin of Unaxio |
Human Ally |
5 |
3 |
6 |
Ice and Fire damage to Paladin of Unaxio and your hero is reduced by 1. 2: Target friendly hero or ally has all negative effects removed. |
|
ex014 |
Wymer the Lionheart |
Human Ally [Unique] |
4 |
3 |
5 |
When Wymer the Lionheart kills an opposing ally, all other friendly allies gain +1 health. |
|
ex015 |
Gunther, General of Balor |
Human Ally - Templar [Unique] |
6 |
2 |
9 |
Steadfast (this ally may only be removed from play if killed.) 2: Until the start of your next turn, friendly allies have +1 attack. |
|
Shadow Allies |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex016 |
Rotling |
Shadow Ally - Homunculus |
1 |
1 |
1 |
When Rotling is summoned, you may remove from the game target ally in your graveyard to give Rotling +1 base attack and +1 health. |
|
ex017 |
Twisted Familiar |
Shadow Ally |
2 |
1 |
3 |
Opposing heroes or allies that deal ability damage to Twisted Familiar take 1 damage. 0: Twisted Familiar is killed and 2 used resources are renewed. |
|
ex018 |
Ironhide Karash |
Shadow Ally |
2 |
2 |
2 |
If combat damage dealt to Ironhide Karash is 2 or less, that damage is reduced to 0. |
|
ex019 |
Bloodstained Marauder |
Shadow Ally - Ravager |
3 |
2 |
4 |
Bloodstained Marauder has +X attack where X is the difference between its current health and maximum health. |
|
ex020 |
Wulven Predator |
Shadow Ally - Wulven |
3 |
3 |
4 |
Wulven Predator ignores stealth and protector when attacking. |
|
ex021 |
Disciple of Aldmor |
Shadow Ally |
4 |
2 |
6 |
Disciple of Aldmor is immune to abilities activated with shadow energy. |
|
ex022 |
Rust Weevil |
Shadow Ally |
3 |
2 |
4 |
Weapons that deal combat damage to Rust Weevil lose an additional point of durability. If Rust Weevil is killed by a weapon, that weapon is destroyed. |
|
ex023 |
Magma Jackal |
Shadow Ally |
4 |
3 |
3 |
When Magma Jackal is killed by an ally, destroy that ally. |
|
ex024 |
Morbid Acolyte |
Shadow Ally |
3 |
2 |
5 |
2: Target opposing ally loses all passive abilities until the start of your next turn. |
|
ex025 |
Darkwood Wraith |
Shadow Ally |
5 |
2 |
5 |
When Darkwood Wraith is summoned, target ally with a cost of 3 or less is returned to its owner's hand. |
|
ex026 |
Death Collector |
Shadow Ally - Undead |
3 |
3 |
4 |
2: Target ally in a graveyard is removed from the game and Death Collector gains +1 base attack and +1 health. |
|
ex027 |
Wulven Savage |
Shadow Ally - Wulven |
4 |
2 |
2 |
All combat damage dealt to Wulven Savage is reduced to 0. |
|
ex028 |
Furrion Terror |
Shadow Ally |
5 |
4 |
3 |
When Furrion Terror is summoned, all allies in play take 2 fire damage. Furrion terror is immune to fire damage. If damaged by ice or frozen, Furrion Terror is killed. |
|
ex029 |
Io Void Leviathon |
Shadow Ally |
5 |
2 |
4 |
When shadow energy is used by any player, Io Void Rapier gains +1 base attack and +1 health. |
|
ex030 |
Kairos Doombringer |
Shadow Ally [Unique] |
6 |
4 |
7 |
Steadfast. When your hero is attacked and the attacker survives, Kairos attacks that hero or ally if he is able to. |
|
Warrior Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex031 |
Alert and Able |
Warrior Ability - Attachment |
1 |
|
|
Until your next turn, target friendly ally has defender and +1 attack, and an additional +1 attack when it is the only friendly ally in play. |
|
ex032 |
Battle Hardened |
Warrior Ability - Support |
2 |
|
|
Until the start of your next turn, friendly allies have defender and all damage to friendly allies is reduced by 1. |
|
ex033 |
Braxnorian Veteran |
Warrior Ally |
4 |
3 |
4 |
When Braxnorian Veteran is summoned, you may return target Warrior attachment in your graveyard to your hand. |
|
ex034 |
Lythite |
Warrior Ability - Attachment |
3 |
|
|
Target armor gains +1 durability, and while Lythite is attached it can only be destroyed by having its durability reduced to 0. |
|
ex035 |
Smith Shop |
Warrior Item - Artifact |
3 |
|
|
Your weapons and armor cost 1 less resource to play. |
|
ex036 |
Countess Rasmina |
Warrior Ally |
2 |
2 |
2 |
When attacked by a hero, Rasmina has defender. If Rasmina damages a hero, that hero's weapons are returned to its owner's hand. |
|
ex037 |
Killing Spree |
Warrior Ability |
2 |
|
|
If your hero killed an ally during combat this turn, your hero is readied. |
|
ex038 |
Yari Spearman |
Warrior Ally - Yari |
3 |
0 |
4 |
Protector. Yari Spearman has +1 attack and +1 health for every other friendly Yari in play. |
|
ex039 |
Wild Berserker |
Warrior Ally |
5 |
2 |
4 |
Wild Beserker does +2 damage to allies in combat. While an opponent controls more allies in play than you do, Wild Berserker has haste. |
|
ex040 |
Stalwart Battleguard |
Warrior Ally |
4 |
3 |
4 |
When Stalwart Battleguard is the only ally you control, he has +2 attack and +2 health. |
|
Mage Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex041 |
Scrying Eye |
Mage Item - Artifact |
2 |
|
|
You can view the top card of every opponent's deck while Scrying Eye is in play. 1SE: Target opponent shuffles his deck. |
|
ex042 |
Kelvin's Charm |
Mage Ability - Attachment |
3 |
|
|
While Kelvin's Charm is attached to target weapon you control, any ally damaged by it in combat is frozen for 2 turns. |
|
ex043 |
Meteor Shower |
Mage Ability |
4 |
|
|
Target opposing ally takes 3 fire damage, and all opposing allies are set ablaze. |
|
ex044 |
Undying Bond |
Mage Ability - Support |
4 |
|
|
The top 2 allies in your graveyard are placed in your hand, and your undead allies have +1 attack until the start of your next turn. |
|
ex045 |
Consuming Fear |
Mage Ability - Attachment |
2 |
|
|
Each time target opposing ally attacks or activates an ability while Consuming Fear is attached, that ally loses 2 base attack and its health is reduced by 2. |
|
ex046 |
Sun-blighted One |
Mage Ally |
3 |
3 |
3 |
When Sun-blighted One is summoned or enters play from a graveyard, all heroes gain 1 shadow energy and all opposing heroes take 1 damage. |
|
ex047 |
Static Shock |
Mage Ability |
2 |
|
|
Up to 2 different target opposing heroes or allies take 1 electrical damage. |
|
ex048 |
Voltar's Ring |
Mage Item - Artifact |
4 |
|
|
Electrical damage to opposing heroes and allies is increased by 1. Electrical damage to your hero and friendly allies is reduced by 1. |
|
ex049 |
Shatter Ice |
Mage Ability |
4 |
|
|
All frozen allies are removed from the game. |
|
ex050 |
Frosted Urigon |
Mage Ally |
5 |
3 |
5 |
Allies damaged by Urigon in combat are frozen for 1 turn. Urigon can't be frozen and ignores damage by Ice. When Urigon takes fire damage, its base attack is reduced by 1. |
|
Hunter Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex051 |
Rolling Boulders |
Hunter Item - Trap |
3 |
|
|
Play face down. When an opponent puts an ally into play with a cost 5 or more, it is returned to their hand and you draw a card. |
|
ex052 |
Snare Trap |
Hunter Item - Trap |
2 |
|
|
Play face down. When an opponent summons an ally with a cost of 3 or less, remove that ally and Snare Trap from the game. |
|
ex053 |
Bounty Hunter |
Hunter Ability - Attachment |
2 |
|
|
When an opposing disabled ally is killed while Bounty Hunter is attached to your hero, you gain 1 resource. |
|
ex054 |
Change of Plans |
Hunter Ability |
2 |
|
|
Target player shuffles their hand back into their deck, and draws the same number of cards. |
|
ex055 |
Survivalist |
Hunter Ability - Attachment |
4 |
|
|
When a trap you control is destroyed while Survivalist is attached to your hero, you draw a card. |
|
ex056 |
Enchanted Forest |
Hunter Item - Trap |
2 |
|
|
Play face down. The next opposing ability to be summoned is canceled and returned to its owner's hand instead. |
|
ex057 |
Jade of the Forest |
Hunter Ally [Unique] |
3 |
3 |
4 |
2SE: Until the start of your next turn, Jade of the Forest is hidden. |
|
ex058 |
Wendith Eagle-eye |
Hunter Ally [Unique] |
5 |
3 |
5 |
Ambush (her attacks can't be defended). Your weapons have +1 attack while Wendith is in play. |
|
ex059 |
The Perfect Shot |
Hunter Ability |
4 |
|
|
Target opposing ally is reduced to 1 health. |
|
ex060 |
Master Trapsetter |
Hunter Ally |
1 |
1 |
2 |
2: Until the end of the turn, the next trap you summon costs 3 less resources (to a minimum of 0). |
|
Priest Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex061 |
Sacred Fire Walker |
Priest Ability - Attachment |
3 |
|
|
While Sacred Fire Walker is attached to target friendly ally, it is immune to fire damage and enemies that enter combat with it take 1 arcane damage and 1 fire damage. |
|
ex062 |
Forgiveness |
Priest Ability |
2 |
|
|
Place the bottom card of your resource pile into your hand. Your hero gains 1 shadow energy and you gain 1 resource. |
|
ex063 |
Devoted Lightbearer |
Priest Ally |
3 |
2 |
4 |
Your 5 cost or more allies cost 1 less to summon. While Devoted Lightbearer bears an attachment he has steadfast. |
|
ex064 |
Banish |
Priest Ability |
4 |
|
|
Target ally is shuffled into its owner's deck. |
|
ex065 |
Mass Purification |
Priest Ability |
5 |
|
|
Destroy all attachments. |
|
ex066 |
Incense of Atonement |
Priest Item - Artifact |
2 |
|
|
When an attachment is summoned while Incense of Atonement is in play, all opposing heroes take 1 arcane damage. |
|
ex067 |
Divine Connection |
Priest Ability - Attachment |
3 |
|
|
While Divine Connection is attached to your hero, the cost of your attachments are reduced by 1 and your attachments on friendly allies are shuffled back into your deck when destroyed. |
|
ex068 |
Lingering Essence |
Priest Ability - Attachment |
2 |
|
|
Each time you target and destroy an attachment while Lingering Essence is attached to your hero, your hero gains 1 shadow energy and heals 2 damage. |
|
ex069 |
Elizabeth Winterborn |
Priest Ally [Unique] |
4 |
2 |
5 |
Elizabeth can't attack while there are fewer than 2 opposing allies in play. If Elizabeth is undamaged at the end of your turn, draw a card. |
|
ex070 |
Knight of the Golden Dawn |
Priest Ally |
5 |
3 |
6 |
When Knight of the Golden Dawn is healed, your hero heals the same amount. Knight of the Golden Dawn has +1 attack for each attachment it bears. |
|
Rogue Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex071 |
Night Owl |
Rogue Ally |
3 |
3 |
2 |
While any opposing player controls a number of allies equal to or greater than you, Night Owl has stealth. When Night Owl is killed, draw a card. |
|
ex072 |
Silent Strike |
Rogue Ability - Attachment |
2 |
|
|
Draw a card. Target friendly ally has stealth and ambush until the start of your next turn. |
|
ex073 |
Elicit Information |
Rogue Ability - Attachment |
4 |
|
|
Attach to your hero. When an opponent discards a card from their hand to the graveyard, you draw a card. |
|
ex074 |
Good Contacts |
Rogue Ability - Attachment |
3 |
|
|
While Good Contacts is attached to your hero, Rogue allies cost you 1 less resource to summon. |
|
ex075 |
Vozitian Orders |
Rogue Item - Artifact |
3 |
|
|
0: The next time you play an ally this turn, return target other friendly ally to your hand. |
|
ex076 |
Pay Day |
Rogue Ability - Support |
3 |
|
|
For the next 2 turns, opponents who start their turn with 4 or more cards in their hand discard one card at random. |
|
ex077 |
Lyra Blackrose |
Rogue Ally [Unique] |
4 |
3 |
4 |
When an opponent uses shadow energy while Lyra is in play, they discard a random card from their hand. |
|
ex078 |
Procured and Restored |
Rogue Ability |
4 |
|
|
Target item in a graveyard is placed into your hand. |
|
ex079 |
Smoke Screen |
Rogue Ability |
4 |
|
|
Exhaust your hero to make all opposing allies disabled for one turn. Draw a card. |
|
ex080 |
Agent Rex |
Rogue Ally [Unique] |
2 |
1 |
2 |
Stealth. 3: Target enemy artifact is now under your control and Agent Rex is shuffled into your deck. |
|
Wulven Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex081 |
Blood Moon |
Wulven Ability - Support |
2 |
|
|
For the next 3 turns, you draw a card at the end of your turn if your hero doesn't have stealth. |
|
ex082 |
Thick Hide |
Wulven Ability - Attachment |
3 |
|
|
While Thick hide is attached to your hero, ability damage dealt to your hero on your turn is reduced to 0. |
|
ex083 |
Ripping Fury |
Wulven Ability - Support |
2 |
|
|
For the next 3 turns, your weapons do +1 damage while in combat with allies. |
|
ex084 |
Lost in the Woods |
Wulven Ability - Attachment |
4 |
|
|
Target ally has all attachments on it destroyed. That ally is hidden (it and its attachments can't be targeted) and is disabled until the start of your next turn. |
|
ex085 |
Unstoppable |
Wulven Ability - Attachment |
2 |
|
|
While Unstoppable is attached to your hero and there are at least 3 friendly allies in play, your weapons have +1 attack. |
|
ex086 |
Tiger Wulf |
Wulven Ally |
5 |
4 |
5 |
3: Target item or ally is destroyed, and Tiger Wulf is killed at the end of your turn. |
|
ex087 |
Lightning Hunter |
Wulven Ally |
4 |
3 |
4 |
Haste. When Lightning Hunter is summoned, all your support abilities are destroyed and your hero loses 1 shadow energy. |
|
ex088 |
Call of the Pack |
Wulven Ability - Support |
3 |
|
|
In 3 turns, Call of the Pack is destroyed. 0: If you have no allies in play, target Wulven ally in your hand with cost 3 or less is summoned at no cost. |
|
ex089 |
Blinding Storm |
Wulven Ability - Support |
4 |
|
|
For the next 3 turns, ability damage to your allies that have stealth is reduced by 2. |
|
ex090 |
Howlfang, Terror of the Vale |
Wulven Ally [Unique] |
6 |
5 |
5 |
Other friendly Wulven allies have +1 attack on your turn. When Howlfang is summoned, you may summon a Wulven ally of cost 3 or lower for free. |
|
Elemental Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex091 |
Flare |
Elemental Ally |
2 |
1 |
3 |
While there is another Elemental ally in play, Flare costs 1 less resource to summon and it has +1 attack. |
|
ex092 |
Infinity Core |
Elemental Item - Artifact |
2 |
|
|
2: Target ally in your graveyard is shuffled into your deck, and your hero heals 2 damage. |
|
ex093 |
Synchronicity |
Elemental Ability |
2 |
|
|
Target friendly ally is moved to the top of its owner's deck and target opposing ally of the same cost or lower is moved to the top of its owner's deck. |
|
ex094 |
Antimatter |
Elemental Item - Artifact |
2 |
|
|
3: Draw 2 cards and discard one of them. |
|
ex095 |
Xar Modulator |
Elemental Ally |
4 |
2 |
5 |
1: If Xar Modulator bears no attachments, target ally attachment in your graveyard is attached to Xar Modulator. |
|
ex096 |
Zantonite |
Elemental Ally |
3 |
3 |
4 |
Zantonite's health is unaffected by cards with shard in the name. 0: Target artifact you control is destroyed and Zantonite gains +1 base attack and +1 health. |
|
ex097 |
Super Focus |
Elemental Ability - Attachment |
4 |
|
|
While Super Focus is attached to your hero and you only have one ally in play, that ally has +2 attack and is immune to enemy attachments. |
|
ex098 |
Interference |
Elemental Ability - Support |
4 |
|
|
Your hero gains shadow energy to match the highest shadow energy of opposing heroes. Opposing heroes can't activate their ability until the start of your next turn. |
|
ex099 |
Temporal Disturbance |
Elemental Ability - Attachment |
4 |
|
|
While Temporal Disturbance is attached to your hero, each time a player ends their turn with shadow energy stored, the top card of their deck is discarded. |
|
ex100 |
Crystal Titan |
Elemental Ally |
5 |
5 |
5 |
When Crystal Titan kills an ally, your hero gains 1 shadow energy. |
|
Human Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex101 |
Rejuvenating Ritual |
Human Ability |
1 |
|
|
Target hero or ally removes all negative effects. |
|
ex102 |
Nurturing Spring |
Human Item - Artifact |
3 |
|
|
Friendly allies have +1 health while Nurturing Spring is in play. Any player may activate the following ability on their turn: 3SE: Nurturing Spring is destroyed. |
|
ex103 |
Nowhere To Hide |
Human Ability - Attachment |
3 |
|
|
While Nowhere to Hide is attached to target opposing hero or ally, they lose stealth and protector, and opposing allies can't be hidden. |
|
ex104 |
Disrupt Aura |
Human Ability |
2 |
|
|
Target attachment is returned to its owner's hand, and the hero or ally it was attached to takes 1 damage. |
|
ex105 |
Wizent's Prayer |
Human Ability |
2 |
|
|
Target card in a graveyard and all other cards with the same name in that graveyard are removed from the game. Your hero gains 1 health for each card removed this way. |
|
ex106 |
Blessed Protection |
Human Ability - Attachment |
2 |
|
|
Target friendly ally has all ability damage to it reduced by 1 for each attachment it has while Blessed Protection is attached. |
|
ex107 |
Ascendant of the Hero |
Human Item - Artifact |
3 |
|
|
All friendly allies with a cost of 5 or more have +1 attack and +1 health while Ascendant of the Hero is in play. (0): Target Ascendant of the Horde is destroyed. |
|
ex108 |
Outwitted |
Human Ability - Support |
4 |
|
|
For the next 2 turns, allies with a cost of 5 or more can't attack. |
|
ex109 |
Treasured Heirloom |
Human Ability - Attachment |
3 |
|
|
Target friendly ally has +1 attack while Treasured Heirloom is attached. When Treasured Heirloom is destroyed, you draw 2 cards. |
|
ex110 |
A Legend Rises |
Human Ability - Attachment [Unique] |
4 |
|
|
Target friendly ally has +1 attack, +2 health and is immune to enemy attachments while A Legend Rises is attached. |
|
Shadow Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex111 |
Mindless Ferocity |
Shadow Ability - Attachment |
2 |
|
|
While Mindless Ferocity is attached to target friendly ally, it has +2 attack and may not activate abilities. |
|
ex112 |
Contaminated Water |
Shadow Item - Artifact |
3 |
|
|
Opposing allies have -1 health while Contaminated Water is in play. Any player may activate the following ability on their turn: 3SE: Contaminated Water is destroyed. |
|
ex113 |
Nocturnal Advantage |
Shadow Ability - Support |
3 |
|
|
Until the end of your turn, opposing heroes and allies lose stealth and can't be hidden, and your allies have +1 attack and ambush. |
|
ex114 |
Bloodthirsty |
Shadow Ability - Attachment |
3 |
|
|
Target friendly ally gains +1 base attack and you draw a card each time it kills an opposing ally while Bloodthirsty is attached. |
|
ex115 |
Aura of Retribution |
Shadow Ability - Attachment |
2 |
|
|
Target friendly ally deals 2 damage to every opposing hero or ally that leaves combat with it while Aura of Retribution is attached. |
|
ex116 |
Ascendant of the Horde |
Shadow Item - Artifact |
2 |
|
|
All damage to friendly allies of cost 2 or less is reduced by 1. (0): Target Ascendant of the Hero is destroyed. |
|
ex117 |
Arthyle's Crypt |
Shadow Item - Artifact |
2 |
|
|
3: The topmost ally in your graveyard is placed on top of your deck. |
|
ex118 |
Flesh Infusion |
Shadow Ability - Attachment |
2 |
|
|
Target friendly ally has +1 attack for every attachment on it while Flesh Infusion is attached, and when it is killed, its killer takes 1 damage. |
|
ex119 |
Blackened Heart |
Shadow Ability - Attachment |
3 |
|
|
Target friendly ally is immune to abilities activated with shadow energy while Blackened Heart is attached. When the bearer is targeted by an opponent's ability, that opponent's hero loses 2 shadow energy. |
|
ex120 |
A Legend Falls |
Shadow Ability |
4 |
|
|
Target opposing ally with 4 or more attack loses all attachments and has its health reduced by 3. |
|
Neutral Abilities |
|||||||
Card No |
Name |
Type |
Cost |
Atk |
HP |
Ability |
|
ex121 |
Word of the Prophet |
Neutral Ability |
1 |
|
|
Up to 3 cards in your hand are shuffled into their owner's deck and then you draw the same number of cards. |
|
ex122 |
Change of Fortune |
Neutral Ability |
3 |
|
|
Target support ability is destroyed. |
|
ex123 |
Assumed Command |
Neutral Ability - Attachment [Unique] |
3 |
|
|
Target friendly ally has +1 health while Assumed Command is attached, and all your allies have steadfast (they may only be removed from play if killed). |
|
ex124 |
Sanctuary |
Neutral Ability - Support |
2 |
|
|
Heroes can't use their abilities for the next 2 turns. |
|
ex125 |
Aldmor Conduit |
Neutral Item - Artifact |
3 |
|
|
Any player may use the following ability on their turn. 1SE: Draw a card. |
|
ex126 |
Stand Firm |
Neutral Ability - Support |
3 |
|
|
For the next 2 turns, friendly allies have steadfast (they may only be removed from play if killed). |
|
ex127 |
Toll Bridge |
Neutral Item - Artifact |
4 |
|
|
Allies and items with a cost of 5 or more cost 1 additional resource to summon. |
|
ex128 |
Dark Revelations |
Neutral Ability - Support |
2 |
|
|
For the next 3 turns, all opponents play with the top card of their deck revealed. 2SE: Target opponent discards the top card of their deck. |
|
ex129 |
Thoughtful Investment |
Neutral Item - Artifact |
3 |
|
|
When Thoughtful Investment is summoned, you gain one resource at the end of your turn. When Thoughtful Investment leaves play, one of your resources is removed from play. |
|
ex130 |
Scythe of Fate |
Neutral Item - Artifact |
4 |
|
|
3: All players put the top card from their deck into their graveyard. |
|
Armor |
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Card No |
Name |
Class |
Cost |
Dur |
Def |
Ability |
|
ex131 |
Blazing Shield |
Mage |
3 |
1 |
0 |
While your hero has 2 or more shadow energy, Blazing Shield does not suffer durability loss, ice damage to your hero is reduced by 1, and allies that attack your hero are set ablaze. |
|
ex132 |
Storm Coat |
Rogue, Wulven |
3 |
3 |
1 |
While Storm Coat is in play, support abilities can't prevent friendly allies from attacking. |
|
ex133 |
Punisher's Gauntlets |
Warrior |
5 |
4 |
2 |
3SE: Target opposing ally has its base attack reduced to 0. |
|
ex134 |
Breastplate of Vitality |
Priest, Elemental |
4 |
3 |
1 |
Allies you control have +2 health while Breastplate of Vitality is in play. |
|
ex135 |
Cloak of Obscurity |
Hunter, Rogue |
4 |
4 |
1 |
2SE: Target friendly ally gains stealth and ambush until the start of your next turn. |
|
ex136 |
Morphic Armor |
Elemental |
5 |
3 |
2 |
3SE: Target attachment is moved to a new valid target, as if played from your hand at no cost. |
|
ex137 |
Pride of the Mountain |
Hunter |
4 |
4 |
1 |
When an opposing ally is killed in combat while Pride of the Mountain is in play, you draw a card. |
|
ex138 |
Celestial Armor |
Priest |
5 |
3 |
3 |
2SE: Target friendly ally takes no damage and can't be killed until the start of your next turn or Celestial Armor is destroyed. |
|
ex139 |
Rothem's Visage |
Warrior |
7 |
5 |
3 |
Rothem's Visage gains 1 durability to a maximum of 5 when your hero gains shadow energy, and deals 5 damage to your hero when it is destroyed. 2SE: All friendly allies that enter play this turn gain haste. |
|
ex140 |
Loest's Burden |
Mage |
7 |
4 |
2 |
At the start of each of your turns, your hero takes 1 damage. When an opponent uses shadow energy, you draw 2 cards. 0SE: Your hero takes 2 damage and you draw 2 cards. |
|
Weapons |
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Card No |
Name |
Class |
Cost |
Atk |
Dur |
Ability |
|
ex141 |
Feathered Longbow |
Hunter |
3 |
1 |
2 |
When Feathered Longbow is summoned, if any opposing player has resources equal to or greater than you it gains +1 attack and +1 durability. |
|
ex142 |
Staff of Disintegration |
Mage |
4 |
1 |
2 |
1SE: Target weapon or armor loses 2 durability. |
|
ex143 |
Wand of Izikus |
Mage |
4 |
1 |
3 |
1SE: Target item you control loses all special text and becomes an ally with 2 attack and 4 health. |
|
ex144 |
Crescent of Doom |
Hunter, Wulven |
4 |
1 |
4 |
Crescent of Doom does +1 damage to allies. While Crescent of Doom is in play, allies cost 1 additional resource to summon. |
|
ex145 |
Grundler's Double |
Hunter |
6 |
2 |
5 |
Grundler's Double ignores stealth when attacking. If there is exactly 1 friendly ally in play when you end your turn, draw a card |
|
ex146 |
Dragon's Tooth |
Warrior |
6 |
1 |
3 |
The attack value of Dragon's Tooth can't be increased. When your hero attacks an ally with cost 5 or more, that ally is killed. |
|
ex147 |
Shadowvein |
Elemental |
6 |
2 |
4 |
When Shadowvein deals damage, each hero gains 1 shadow energy. |
|
ex148 |
Spectral Sabre |
Warrior, Wulven |
4 |
2 |
2 |
When Spectral Sabre is summoned, you may destroy target attachment and place Spectral Sabre in your graveyard instead of in play. |
|
ex149 |
Madelain's Scepter |
Priest |
6 |
2 |
4 |
0: If your hero attacked this turn, target opposing ally takes 2 arcane damage. |
|
ex150 |
Fan of Blades |
Rogue |
6 |
1 |
4 |
Your hero may attack up to four different targets each turn. When Fan of Blades is destroyed, draw a card. |